Definitely a very interesting idea, couldn't come up with one like this myself! It's simple and seems well put-together. The difficulty is pretty steep, you need to be able to follow lots of things at the same time and quick reflexes - and just plain luck - to be successful.
We'd like to invite this game to our contest, the Game Development World Championship!
It's a yearly contest for finding out the best indie games of the year, with the main categories being Pro and Hobby for developers with different goals. Improving the game of course improves the chances of success, and there's still time, since entries close at the end of September.
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Definitely a very interesting idea, couldn't come up with one like this myself! It's simple and seems well put-together. The difficulty is pretty steep, you need to be able to follow lots of things at the same time and quick reflexes - and just plain luck - to be successful.
We'd like to invite this game to our contest, the Game Development World Championship!
Hi, thanks! What is it about, would it mean I need to enter it as-is or would get to refine it a bit?
It's a yearly contest for finding out the best indie games of the year, with the main categories being Pro and Hobby for developers with different goals. Improving the game of course improves the chances of success, and there's still time, since entries close at the end of September.
Ok, thanks! I'll consider it :).
Alright, thanks!
Not running on Linux either. Just one file, terminal reads "Error: Could not load game path '.'.".
Also, I think you're also supposed to include your original godot project files for this jam.
Sorry! Realised my mistake now, will fix it right away.
Fixed!
I confirm it runs fine on Linux :)
It doesn't run on Win10 (maybe you forgot to include .pck file?)
Fixed!